Been working on the Flash the whole day.
Readded my copter enemies, then added a tank enemy. It was a headache trying to debug the tank's aiming and shooting; it involved localToGlobal and others, but got it fixed now.
Tomorrow, I'll improve the looks of the tank. The code is getting so long it's giving me a headache just to stare at it. WHY CAN'T I HAVE CODE COLLAPSE AT LEAST ;_;
Oh, and about the boomerang weapon "Crescent"... finally decided on its movement. It shoots out, travels a bit, then circles on the spot till it disappears, making it ideal for big and immobile enemies like tanks. It was purely accidental; the effect happened while I was messing around with the directional rotation conditionals and then I went "O_O" when I saw it.
Another pic included. Looks hectic, doesn't it? XD
~Wolf Akela
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